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ABOUT

3D Character Artist
Game Artist
EXPERTISE

Expertise:
Character Modeling
Game-Ready Assets
Texturing & Materials
Rigging & Skinning
Rendering
Unity / Unreal

3D modeler and character artist with 6+ years of hands-on 3D modeling experience, freelance client work, Unity-based game development experience, and a Bachelor of Arts in Creative Technologies: Game Design from Illinois State University, with a Japanese Language minor. My work focuses on character modeling, stylized proportions, game-ready asset creation, texturing, rigging, skinning, rendering, and visual style matching.

I enjoy building characters that feel expressive, memorable, and connected to the worlds they belong in. Inspired by games, animation, character design, Japanese visual culture, and storytelling, I continue to develop my skills across modeling, materials, rendering, and real-time game pipelines.

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